Call of Duty
Project info:
Senior Concept DesignerGame – Science Fiction2014, 2018
- Directed by: Activision, Treyarch, Sledgehammer games
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Ben Mauro played a pivotal role in shaping the visual language of Black Ops III, particularly through his design of the game’s iconic dropship. His approach combined futuristic aesthetics with practical engineering, resulting in a vehicle that felt both advanced and believable. Every detail—from the structure and propulsion systems to the interior layout—was carefully considered to ensure functionality while maintaining a cinematic impact.The dropship’s design reinforced the game’s setting in 2065, where augmented soldiers and high-tech warfare dominate the battlefield. Mauro’s work helped players suspend disbelief, immersing them in a world where technology and military strategy coexist seamlessly. Beyond its visual appeal, the dropship served as a narrative tool, communicating the sophistication and danger of covert operations while enhancing the overall cinematic storytelling of the game.
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The Future of the Soldier:Exoskeleton Design
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Building the Mechs of 2065
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Robotic Vehicles and Weapons of Tomorrow
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Defining the Language of Future Warfare
All Credits
Writing
Glen A. Schofield /Michael Condrey /Jason Blundell /Dan Bunting /David Vonderhaar /Corky Lehmkuhl
Game direction
Glen A. Schofield /Michael Condrey /Jason Blundell /Dan Bunting /David Vonderhaar /Corky Lehmkuhl
Art & design
Joe Chiang /Dan Laufer /Gavin Locke /Colin Whitney /David King /Martin Donlon /Trevor Walker /David Bullat II /Evan Button
Animation
Ian Farley /Steven Lo /Alex Moon /Eji Yared /Dom Drozdz /Michael Jantz
Engineering
Jason Bell /Joe Salud /Mike Mejia /Daniel Bryner /David King /Martin Donlon /Trevor Walker
Music
Harry Gregson-Williams /Brian Tuey /Jack Wall /Kevin Sherwood /Shawn Jimmerson /Avenged Sevenfold
Production
Glen Schofield /Michael Condrey /Pat Dwyer /Matt Group /André Lawton /Jacob Porter /John Shubert /Brent Toda /David Bullat II